Candlelites

Everything from Everywhere

games account for over half of the 3m+ arkit-powered app downloads, 62% of revenue

games account for over half of the 3m+ arkit-powered app downloads, 62% of revenue News Article With The full text news. The Resource Link is down the post and you can View this News Article in the source page.



games account for over half of the 3m+ arkit-powered app downloads, 62% of revenue

arkit, apple’s augmented reality framework that ceo tim cook recently likened to being as “dramatic” a development as the app store itself, has now been installed more than 3 million times worldwide through a host of arkit-powered apps and games, according to a new report out today from sensor tower.the app store intelligence firm also examined the most popular arkit apps, and found that games are currently dominating, in terms of both which apps are available featuring the new technology, as well as what people are downloading.what makes arkit compelling, cook this week explained in a wide-ranging interview with the independent, is that it allows developers to focus on their passions, while apple handles the technical hurdles of implementing ar in the mobile apps.“the way that you get lots of great ideas is for us to do the heavy lifting of the complexity of locational things and software, and put those in the operating system,” cook had said.initially, however, what consumers are responding to the most are ar-powered games, sensor tower found. that’s not too surprising — after all, pokémon go is what really brought ar into the mainstream with its ar game for capturing pokémon out in the real world.today, ar games are the single largest category, accounting for 35 percent of arkit-only apps worldwide. utilities are in second place with 19 percent of installs followed by entertainment (11 percent), education (7 percent), photo & video (6 percent) and lifestyl...